The Secret World of Video Game Speedrunners
The Legend of Zelda: Ocarina of Time is an epic game; it takes hours to explore dungeons, travel through time and fight giant monsters. Released in 1998, it’s the first Legend of Zelda game to breach the third dimension, and it was meant to take players hours or days to complete on their Nintendo 64.
Or, you could beat the whole thing in 21 minutes and 45 seconds.
This is known as a speedrun. Talented players use their skills, days of practice and known glitches to get the fastest possible time in games that were never intended for quick play. This isn’t about appreciating the game for the story or the graphics, but about exploiting development holes for players to burn through.
In the past, there wasn’t a way to prove the glitches weren’t just something added by the players to get a faster time. But thanks to services like uStream and Twitch.TV, speedruns are broadcast for thousands to enjoy and scrutinize.
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